Curse of Resthaven Achievements Guide: All 41 Achievements and How to Unlock Them

Curse of Resthaven achievements guide: all 41 achievements from the Steam API, 30 with official descriptions and 11 hidden with no invented requirements.

Curse of Resthaven Achievements Guide: All 41 Achievements and How to Unlock Them
Guide chapters6 chapters

Curse of Resthaven has 41 Steam achievements, verified from the Steam Web API schema on October 30,

2026. Thirty carry an official description, and eleven are hidden, with a name only and no published description. This guide lists all 41 in one table, using the official descriptions exactly where they exist and inventing nothing where they do not. The described achievements tell you what to do, the hidden ones tell you only that they exist, and the gap callout at the end says plainly what is still unknown.

An expedition card hand showing Prudence, Bastion, Sugar and Ale cards. Official screenshot.

At a glance

  • You play Ambrose, newly appointed governor of Resthaven, searching for his missing niece Amalia

  • Single-player narrative roguelite; hand-drawn graphic-novel art; English only for interface, full audio and subtitles

  • $19.99 list, $17.99 with the 10% introductory offer ending November 12, 2026

  • Last verified: October 30, 2026

  • 41 achievements total from the Steam API on October 30, 2026: 30 with official descriptions, 11 hidden

  • Groups in this guide: economy, expeditions, alchemy, story, town, skills and miscellaneous

1. How achievements break down

The total is 41, and the split is the first thing to get right: 30 achievements have an official description in the Steam schema, and 11 are hidden, meaning Steam publishes only their display name and no description. Every described entry below uses the official description from the schema, and every hidden entry uses only the allowed phrases: Hidden achievement, official description not published, and its Chinese counterpart. No step, location, character action or story beat is added to a hidden entry.

The groups help you plan without inventing a system the game does not state. Economy covers gold and trading: Money Pants 1, 2 and 3 at 10,000, 25,000 and 50,000 gold, Trade Secrets 1 and 2, Trade Master at 2,600 gold or more in a single transaction, and Bustling Port. Expeditions cover Pathfinder at 10, Adept Pathfinder at 20 and Master Pathfinder at 26 completions, Party Assemble at 6 companions, Party Complete for all companions including townspeople, and the three In Amalia's Footsteps campsites. Alchemy covers First Brew, Practiced Alchemist at ten brews, and Master Alchemist for a max-level resource. Story covers the two And In the End parts and The Final Countdown; town covers Boom Town 1, 2 and 3; skills covers Climb That Skill Tree at 15 and 25 skills; miscellaneous covers People Person, Master of Puppets, Blackout and NO Roomates. The hidden eleven sit outside all groups here, because assigning them to a group would itself be a guess.

2. All 41 achievements

Swipe horizontally to view all columns.

AchievementHow to unlock

Money Pants 1

Earned a total of 10000 Gold

Money Pants 2

Earned a total of 25000 Gold

Money Pants 3

Earned a total of 50000 Gold

Trade Secrets 1

Learned all of a single merchant's trade secrets

Trade Secrets 2

Learned one trade secret for all 9 merchants

Trade Master

Earned 2600 Gold or more in a single transaction

Bustling Port

Welcomed 5x ships to Resthaven's harbour

Pathfinder

Completed 10 expeditions

Adept Pathfinder

Completed 20 expeditions

Master Pathfinder

Completed 26 expeditions

Party Assemble

Enlisted 6x companions

Party Complete

Enlisted all companions including townspeople

First Brew

Performed alchemy for the first time

Practiced Alchemist

Performed alchemy ten times

Master Alchemist

Produced a max-level resource through alchemy

In Amalia's Footsteps 1

Discovered Amalia's first campsite

In Amalia's Footsteps 2

Discovered Amalia's second campsite

In Amalia's Footsteps 3

Discovered Amalia's final campsite

And In the End, Part 1

Concluded the first timeline

And In the End, Part 2

Concluded the second timeline

The Final Countdown

Achieved the ultimate ending

NO Roomates

Exiled Evelyn from Resthaven

People Person

Met all of Resthaven's residents

Blackout

Passed out from drinking

Master of Puppets

Answered all of the puppets' questions correctly within the same loop

Boom Town 1

Upgraded Four Town Businesses to Level 2

Boom Town 2

Upgraded Four Town Businesses to Level 4

Boom Town 3

Upgraded All Town Businesses to Max Level

Climb That Skill Tree

Purchased 15 skills

Climb That Skill Tree 2

Purchased 25 skills

The General's Domain

Hidden achievement; official description not published

The Pryster's Sepulchre

Hidden achievement; official description not published

Unsanctioned Experiments

Hidden achievement; official description not published

Joan, Saved

Hidden achievement; official description not published

Ghostbuster

Hidden achievement; official description not published

Biggest Fan

Hidden achievement; official description not published

Detective

Hidden achievement; official description not published

Strange Loop

Hidden achievement; official description not published

Et Tu, Brute?

Hidden achievement; official description not published

General Anxiety

Hidden achievement; official description not published

Ring it

Hidden achievement; official description not published

Read the hidden rows as a watchlist, not a to-do list. The General's Domain, The Pryster's Sepulchre, Unsanctioned Experiments, Joan, Saved, Ghostbuster, Biggest Fan, Detective, Strange Loop, Et Tu, Brute?, General Anxiety and Ring it are names only in the schema, and this guide gives no requirement for any of them. If another source claims a step for one of them, treat it as unverified until the game itself or an official description confirms it. Finish the thirty described achievements first, play the three timelines through, and let the hidden ones reveal themselves in play.

Trading screen selling a Sugar card to merchant Abyssinia at 17 gold. Official screenshot.

3. Missable and loop notes that are safe to state

Two loop notes are safe to state because they come directly from the official descriptions and the timeline structure. First, the timeline achievements need multiple timelines: Part 1 concludes the first timeline, Part 2 the second, and The Final Countdown is the ultimate ending, which requires three separate timelines. No single timeline can stand in for the other two. Second, the puppets achievement must be done within the same loop: Master of Puppets requires answering all of the puppets' questions correctly within the same loop, so answers spread across loops do not count as described. Beyond those two, this guide labels no other achievement as missable, because no missable list is verified, and a total-count milestone is naturally cumulative across play.

FAQ

How many achievements are there? 41 in total, from the Steam schema on October 30, 2026: 30 with descriptions and 11 hidden with a name only.

Why do hidden achievements have no steps here? Because their official descriptions are not published, and inventing a requirement would present a guess as a fact.

Which achievements need a specific loop or timeline? As safely stated here: the puppets achievement within the same loop, and the ultimate ending after three separate timelines.

  • Curse of Resthaven Beginner's Guide: First Loop, Trading, Expeditions and the Three Timelines

  • Curse of Resthaven Time Loop Guide: What Carries Over, Boons, Skills and Loop Strategy

  • Curse of Resthaven Trading and Town Management Guide: Prices, Merchant Secrets, Ships and Upgrades

  • Curse of Resthaven Expeditions and Cards Guide: Map, Companions, Campsites and Deck Building

  • Curse of Resthaven Investigation and Endings Guide: Interrogation, Favor, Three Timelines and the True Ending

  • Curse of Resthaven Achievements Guide: All 41 Achievements and How to Unlock Them

Next: the expeditions guide covers the map and campsites, and the investigation guide covers the three timelines in spoiler-light form.