Curse of Resthaven has 41 Steam achievements, verified from the Steam Web API schema on October 30,
2026. Thirty carry an official description, and eleven are hidden, with a name only and no published description. This guide lists all 41 in one table, using the official descriptions exactly where they exist and inventing nothing where they do not. The described achievements tell you what to do, the hidden ones tell you only that they exist, and the gap callout at the end says plainly what is still unknown.
At a glance
You play Ambrose, newly appointed governor of Resthaven, searching for his missing niece Amalia
Single-player narrative roguelite; hand-drawn graphic-novel art; English only for interface, full audio and subtitles
$19.99 list, $17.99 with the 10% introductory offer ending November 12, 2026
Last verified: October 30, 2026
41 achievements total from the Steam API on October 30, 2026: 30 with official descriptions, 11 hidden
Groups in this guide: economy, expeditions, alchemy, story, town, skills and miscellaneous
1. How achievements break down
The total is 41, and the split is the first thing to get right: 30 achievements have an official description in the Steam schema, and 11 are hidden, meaning Steam publishes only their display name and no description. Every described entry below uses the official description from the schema, and every hidden entry uses only the allowed phrases: Hidden achievement, official description not published, and its Chinese counterpart. No step, location, character action or story beat is added to a hidden entry.
The groups help you plan without inventing a system the game does not state. Economy covers gold and trading: Money Pants 1, 2 and 3 at 10,000, 25,000 and 50,000 gold, Trade Secrets 1 and 2, Trade Master at 2,600 gold or more in a single transaction, and Bustling Port. Expeditions cover Pathfinder at 10, Adept Pathfinder at 20 and Master Pathfinder at 26 completions, Party Assemble at 6 companions, Party Complete for all companions including townspeople, and the three In Amalia's Footsteps campsites. Alchemy covers First Brew, Practiced Alchemist at ten brews, and Master Alchemist for a max-level resource. Story covers the two And In the End parts and The Final Countdown; town covers Boom Town 1, 2 and 3; skills covers Climb That Skill Tree at 15 and 25 skills; miscellaneous covers People Person, Master of Puppets, Blackout and NO Roomates. The hidden eleven sit outside all groups here, because assigning them to a group would itself be a guess.
2. All 41 achievements
Swipe horizontally to view all columns.
| Achievement | How to unlock |
|---|---|
Money Pants 1 | Earned a total of 10000 Gold |
Money Pants 2 | Earned a total of 25000 Gold |
Money Pants 3 | Earned a total of 50000 Gold |
Trade Secrets 1 | Learned all of a single merchant's trade secrets |
Trade Secrets 2 | Learned one trade secret for all 9 merchants |
Trade Master | Earned 2600 Gold or more in a single transaction |
Bustling Port | Welcomed 5x ships to Resthaven's harbour |
Pathfinder | Completed 10 expeditions |
Adept Pathfinder | Completed 20 expeditions |
Master Pathfinder | Completed 26 expeditions |
Party Assemble | Enlisted 6x companions |
Party Complete | Enlisted all companions including townspeople |
First Brew | Performed alchemy for the first time |
Practiced Alchemist | Performed alchemy ten times |
Master Alchemist | Produced a max-level resource through alchemy |
In Amalia's Footsteps 1 | Discovered Amalia's first campsite |
In Amalia's Footsteps 2 | Discovered Amalia's second campsite |
In Amalia's Footsteps 3 | Discovered Amalia's final campsite |
And In the End, Part 1 | Concluded the first timeline |
And In the End, Part 2 | Concluded the second timeline |
The Final Countdown | Achieved the ultimate ending |
NO Roomates | Exiled Evelyn from Resthaven |
People Person | Met all of Resthaven's residents |
Blackout | Passed out from drinking |
Master of Puppets | Answered all of the puppets' questions correctly within the same loop |
Boom Town 1 | Upgraded Four Town Businesses to Level 2 |
Boom Town 2 | Upgraded Four Town Businesses to Level 4 |
Boom Town 3 | Upgraded All Town Businesses to Max Level |
Climb That Skill Tree | Purchased 15 skills |
Climb That Skill Tree 2 | Purchased 25 skills |
The General's Domain | Hidden achievement; official description not published |
The Pryster's Sepulchre | Hidden achievement; official description not published |
Unsanctioned Experiments | Hidden achievement; official description not published |
Joan, Saved | Hidden achievement; official description not published |
Ghostbuster | Hidden achievement; official description not published |
Biggest Fan | Hidden achievement; official description not published |
Detective | Hidden achievement; official description not published |
Strange Loop | Hidden achievement; official description not published |
Et Tu, Brute? | Hidden achievement; official description not published |
General Anxiety | Hidden achievement; official description not published |
Ring it | Hidden achievement; official description not published |
Read the hidden rows as a watchlist, not a to-do list. The General's Domain, The Pryster's Sepulchre, Unsanctioned Experiments, Joan, Saved, Ghostbuster, Biggest Fan, Detective, Strange Loop, Et Tu, Brute?, General Anxiety and Ring it are names only in the schema, and this guide gives no requirement for any of them. If another source claims a step for one of them, treat it as unverified until the game itself or an official description confirms it. Finish the thirty described achievements first, play the three timelines through, and let the hidden ones reveal themselves in play.
3. Missable and loop notes that are safe to state
Two loop notes are safe to state because they come directly from the official descriptions and the timeline structure. First, the timeline achievements need multiple timelines: Part 1 concludes the first timeline, Part 2 the second, and The Final Countdown is the ultimate ending, which requires three separate timelines. No single timeline can stand in for the other two. Second, the puppets achievement must be done within the same loop: Master of Puppets requires answering all of the puppets' questions correctly within the same loop, so answers spread across loops do not count as described. Beyond those two, this guide labels no other achievement as missable, because no missable list is verified, and a total-count milestone is naturally cumulative across play.
FAQ
How many achievements are there? 41 in total, from the Steam schema on October 30, 2026: 30 with descriptions and 11 hidden with a name only.
Why do hidden achievements have no steps here? Because their official descriptions are not published, and inventing a requirement would present a guess as a fact.
Which achievements need a specific loop or timeline? As safely stated here: the puppets achievement within the same loop, and the ultimate ending after three separate timelines.
Related guides
Curse of Resthaven Beginner's Guide: First Loop, Trading, Expeditions and the Three Timelines
Curse of Resthaven Time Loop Guide: What Carries Over, Boons, Skills and Loop Strategy
Curse of Resthaven Trading and Town Management Guide: Prices, Merchant Secrets, Ships and Upgrades
Curse of Resthaven Expeditions and Cards Guide: Map, Companions, Campsites and Deck Building
Curse of Resthaven Investigation and Endings Guide: Interrogation, Favor, Three Timelines and the True Ending
Curse of Resthaven Achievements Guide: All 41 Achievements and How to Unlock Them
Next: the expeditions guide covers the map and campsites, and the investigation guide covers the three timelines in spoiler-light form.

