Final Fantasy Resonance Launches Today on Steam: One Global Unlock at 16:00 UTC, $49.99 Standard, $59.99 Deluxe

Final Fantasy Resonance, the first HD-2D Final Fantasy, launches today, October 22. Steam unlocks it once for the whole world at 16:00 UTC while consoles roll out at local midnight. It costs $49.99, or $59.99 for a Digital Deluxe whose item pack is also sold separately, and the free demo save carries into the full game.

Final Fantasy Resonance Launches Today on Steam: One Global Unlock at 16:00 UTC, $49.99 Standard, $59.99 Deluxe
Guide chapters5 chapters

Final Fantasy Resonance launches today, October 22, and it is a first for the series: an original Final Fantasy built in the HD-2D style, developed by Square Enix with Lancarse. Steam players everywhere get it at the same moment — a single global unlock at 16:00 UTC — while the console versions roll out at local midnight. It costs $49.99 on Steam, with a $59.99 Digital Deluxe Edition beside it, and anyone who played the free demo can carry their save straight into the full game.

Key art for Final Fantasy Resonance, the first Final Fantasy built in the HD-2D style. Image: Square Enix.

At a glance

  • Release: today, October 22, 2026 — Steam unlocks globally at 16:00 UTC (12:00 p.m. ET / 9:00 a.m. PT); PS5, Xbox Series X|S, Switch, Switch 2 and Xbox on PC roll out at local midnight

  • Price: $49.99 standard; $59.99 Digital Deluxe (the Magitek & Grimoire item pack, also sold separately); physical Collector’s Edition $209.99

  • The game: the first HD-2D Final Fantasy, rebuilding the first story arc of the mobile game Final Fantasy Brave Exvius as a standalone turn-based RPG

  • Free demo: covers the opening through Chapter 1, and its save data carries into the full release

  • PC: Windows 11 only, 15 GB install; the minimum spec targets 1080p at 30 fps on the Low preset

One unlock time for Steam, midnight rollouts for consoles

Square Enix never announced an unlock hour, but Steam’s own store data sets one: the PC version goes live at 16:00 UTC for every region at once, which is midday on the US East Coast and 9:00 a.m. on the West Coast. Console players in the US start earlier — the PlayStation and Xbox listings unlock at midnight Eastern, so West Coast console players could begin at 9:00 p.m. on October

21. The split also explains a small oddity in Square Enix’s own listings: its Japanese site dates the Steam version October 23, because 16:00 UTC is 1:00 a.m. on the 23rd in Japan.

There is one gap in the launch plan: preloading. Square Enix has not announced a preload on any platform, so Steam buyers should expect to download the 15 GB install after the unlock. If you want a head start, the free demo is the practical route — it has been available since early September, and Square Enix confirms its save data transfers to the full game.

A winged silhouette descends through the clouds in one of the game’s cinematic moments — Resonance keeps the pixel look and stages it with dynamic camera work. Image: Square Enix.

What the two Steam editions actually get you

The standard edition at $49.99 is the full game on its own. The Digital Deluxe at $59.99 adds one thing: the Magitek & Grimoire Deluxe Pack, a bundle of in-game items — a Magitek Armor Key, an Archwitch’s Grimoire, a Mastery Ring, and a stack of consumables (Tents, Mist Potions, Mist Ethers, Phoenix Downs and Remedies). The pack is also sold separately, so standard-edition buyers are not locked out of it later, and nobody needs to buy the Deluxe twice over.

Two bonuses sit outside the editions. Pre-ordering brought the Magitek Airship & Squire Starter Pack, an exclusive bundle that stops being available now the game is out. Above everything sits a physical Collector’s Edition at $209.99, sold through Square Enix’s store with an artbook, the soundtrack, a Final Fantasy Trading Card Game promo card and one further physical item the publisher has yet to detail.

Exploring a cloud-wrapped city in HD-2D: the hero crosses a stone terrace with moogles in tow. Image: Square Enix.

A mobile story, rebuilt as a full console-style RPG

Resonance adapts the first story arc of Final Fantasy Brave Exvius, the long-running mobile game, and rebuilds it as a standalone adventure set in the world of Lapis. You play Rain, an airship squadron commander in the kingdom of Grandshelt, setting out after the Earth Crystal is shattered. Combat drops the series’ old Active Time Battle gauge for a turn-order timeline: hit enemy weaknesses to stagger them, and a stagger opens extra turns and the cinematic Resonance attacks the game is named after. The party is bolstered by Visions — crystallized echoes of famous Final Fantasy characters, Cloud and Tidus among them — that you find in the world and equip to your party members. Square Enix also promises a stack of side content: the wandering swordmaster Gilgamesh, a Colosseum, the Chamber of Arms and a showdown with Ultima Weapon.

PC players: Windows 11 only, and modest minimum specs

The PC version is a Windows 11-only release — no Windows 10 support is listed on the store page. The minimum spec is gentle beyond that: a Ryzen 3 2300X or Core i3-8100, 8 GB of RAM, and a GTX 1650, RX 6400 or Arc A580, with DirectX 12 and 15 GB of storage. Square Enix rates that floor at 1920×1080 and 30 fps on the Low graphics preset, so most gaming PCs of the last several years should clear it. Full controller support and Steam Cloud saves are in, and the demo remains the cheapest way to check your own machine before paying.