At a glance
The short version
- Guide type
- Latest
- Read time
- 2 min read
- Last updated
- Nov 10, 2026
30fps on every console
The statement arrived as pre-loading went live ahead of the November 19 launch. Rockstar said the game has been fully developed from the ground up to provide the best possible experience for the current generation of consoles, targeting 30 frames per second while pushing both platforms to their absolute limits to bring the vast and rich world of Leonida to life. The 30fps target covers PlayStation 5, PlayStation 5 Pro, Xbox Series X and Xbox Series S. Rockstar has not announced a 60fps mode.
The PlayStation 5 Pro version adds two things Rockstar named directly: improved clarity through PlayStation Spectral Super Resolution (PSSR) and ray-traced shadows only available on PlayStation 5 Pro. Rockstar also repeated its claim that the game will play best on PlayStation 5 consoles. Until now, the Pro version carried only the PS5 Pro Enhanced label, with neither Sony nor Rockstar saying what the upgrade changed.
Xbox One via cloud, Series S settings
On Xbox, the same 30fps target applies to Series X and Series S. Rockstar also said the game will be playable on Xbox One through cloud streaming, using Xbox Series S graphics settings.
The 30fps target itself is not new. Rockstar co-director Rob Nelson confirmed in August 2026 that the game was targeting 30fps on all consoles, and said he would need to check with the technical team about a 60fps option at launch or later. What is new is the formal statement and the first specific list of Pro improvements. Resolutions for each console have not been announced.
Grand Theft Auto VI launches November 19, 2026, on PlayStation 5 and Xbox Series X|S. Pre-loading is live now.