over the hill All Achievements Guide: Every Achievement, Grouped by System, With Fresh Unlock Rates

All 62 over the hill achievements in one list: official names and descriptions, Steam global unlock rates refreshed October 24, 2026, grouped by system — first steps, driving, distance, photography and the compendium, Pebbles and meteorites, passports, co-op, and the six hidden achievements listed by name only.

over the hill All Achievements Guide: Every Achievement, Grouped by System, With Fresh Unlock Rates
Guide chapters19 chapters

over the hill has 62 achievements. This guide lists every one of them — official name, official description, and the share of players who had unlocked it as of October 24, 2026 — grouped by the system it belongs to, so you can see at a glance which ones come from just playing, which ones ask for a plan, and which ones are the long tail. The six hidden achievements are listed by name and unlock rate only: the game gives them no description, and this guide does not guess how they unlock.

Quick answer

  • 62 achievements in total: 56 carry an official description, and 6 are hidden by design.

  • The first steps come from ordinary play — tutorial, first trail, first cosmetic, first recovery — and 60–80% of players already have them.

  • Pebbles come in three tiers: 100, 1,000 and 2,000 collected.

  • The rarest end is the completion ladder: region passports (Canada 3.4%, Algeria 0.4%) and the wildlife compendium tier (0.5–1.2%).

  • Nothing in this guide needs a price, a location table, or a guessed method — see the notes on hidden achievements.

At a glance

  • Game: over the hill, by Funselektor Labs and Strelka Games.

  • Released: October 14, 2026, on Steam (PC first).

  • Price: $24.99 list; launch offer −20% = $19.99 until October 28, 2026.

  • Players: 1–4, co-op.

  • Achievements:

    62. Unlock rates: Steam global percentages, refreshed October 24, 2026.

  • Platforms: PC (Windows, Linux/SteamOS); Steam Deck Verified.

  • Reception: 2,371 reviews, 92.3% positive, counted October 18, 2026.

How to read the unlock rates

Each percentage is the share of all over the hill players on Steam who had unlocked that achievement when the data was pulled on October 24,

2026. Percentages move as more players play, so treat them as a snapshot of launch-week progress, not a fixed difficulty rating. A rate of 0.0% means fewer than 0.05% of players, because Steam reports one decimal place — not literally zero players. Where this guide groups achievements, the grouping is editorial: the official names and descriptions are quoted, the route advice is ours.

1. First steps: the tutorial and the firsts

These are the achievements most players earn without trying. Finish the tutorial, drive a trail, equip a cosmetic, recover a vehicle, discover viewpoints — the game hands them out as it teaches itself. If you are missing any of these, you are still in the opening hours, and the beginner guide covers the systems behind them.

Two vehicles out on an early drive. The first-steps achievements arrive with the tutorial, the first trails and the first upgrades.

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AchievementOfficial descriptionUnlocked

New Style

Equip your first cosmetic.

80.1%

Getting Better

Purchase your first upgrade.

79.8%

Welcome to the Wild

Complete the tutorial.

79.4%

Dirt Baptism

Complete your first trail.

79.3%

Back to the Cabin

Fast travel to an unlocked cabin.

78.5%

Scenic Route

Reach a scenic viewpoint.

74.2%

First Aid

Recover your first vehicle.

71.3%

Handy Helper

Use your first tool.

65.4%

All Dressed Up

Equip at least 5 cosmetics at the same time.

62.9%

Explorer

Discover 20 points of interest.

62.0%

2. Driving, recovery and vehicles

This is the working middle of the list: systems you use on every drive, stretched into goals. Music on or off for 10 km, a clean trail, a rollover recovery, a winch pull out of deep water, a first meteorite, a first vehicle fleet. None of these needs a guide of its own — they accumulate while you learn the map — but the vehicle and upgrade guides explain the systems behind Collector, Fleet Owner and Master Mechanic.

A shallow-water crossing at sunset. Close Call asks for the deeper version: a fully submerged vehicle winched out of the water.

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AchievementOfficial descriptionUnlocked

New Horizons

Find the exit from an area.

54.2%

Soundtrack to the Journey

Drive 10 km without stopping the music.

52.7%

Smooth Ride

Complete a trail without taking any damage.

44.5%

Back on Track

Recover from a rollover.

42.3%

Close Call

Pull your fully submerged vehicle out of the water using the winch.

41.1%

Noisy Neighbor

Scare 20 different animals.

35.4%

Morning Drive

Witness a sunrise.

32.9%

Collector

Unlock 6 vehicles.

32.8%

Jalopy

Destroy your vehicle.

28.5%

Master Mechanic

Fully upgrade a vehicle.

14.5%

Enjoy the Journey

Drive 20 km in Low Range.

14.3%

Problem Solver

Perform 10 recoveries.

2.5%

The Twelve Labours

Complete 12 trails.

7.1%

Fleet Owner

Unlock 18 vehicles.

2.2%

3. Distance, weather and terrain

The odometer achievements. They reward time in the world rather than skill: night driving, rain driving, snow, sand, mud, water, and the long totals of 100 km and 1,000 km. Drive with a destination and they arrive on their own; chase them directly and they feel like the grind they are. The 1,000 km achievement sits at 0.0% in launch week — the rarest number on this list, and the honest reason most completion runs end here.

A snowy ridge run. Snowcat counts 20 km on snow — one of the terrain totals in the distance section.

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AchievementOfficial descriptionUnlocked

Night Walker

Drive 20 km at night.

20.8%

Off the Beaten Path

Drive 50 km off-road.

19.5%

Sound of Nature

Drive 10 km without listening to music.

13.0%

Storm Chaser

Drive 20 km in the rain.

12.2%

Many Small Steps...

Drive 100 km.

11.4%

Snowcat

Drive 20 km on snow.

6.3%

Sand Surfer

Drive 20 km on sand.

5.7%

Odysseus

Drive for 1 hour without going near a cabin.

0.9%

Get Out of My Swamp

Drive 20 km through mud.

0.2%

Wet Socks

Drive 5 km through water.

0.2%

...Make a Long Journey

Drive 1,000 km.

0.0%

Night driving under the aurora. Night Walker counts 20 km after dark; cabins let you set the time instead of waiting for it.

4. Photography and the wildlife compendium

Photography is the game’s second system, and the compendium is its longest chase. The photo achievements sketch a curriculum: a first animal, a nocturnal animal, a rare animal, a mammal photographed from under 10 meters, a legendary animal, twenty photos. The compendium tier at the bottom — photographing 20 animals, completing a region’s compendium, photographing at least 5 bird species — sits at 0.5–1.2% in launch week, making it one of the rarest completion pursuits in the game. How registration works, how to read habitats, and how to shoot golden hour and night are covered in full in the wildlife and photo guide — this list does not repeat that how-to.

A dusk encounter in the headlights. The photo ladder rewards presence on ordinary drives, not farming one spot.

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AchievementOfficial descriptionUnlocked

Say Cheese!

Photograph your first animal.

63.6%

Night Watcher

Photograph a nocturnal animal.

34.9%

Rare Encounter

Photograph a rare animal.

27.1%

Making Memories

Take 20 photos.

23.5%

Golden Hour

Witness a sunset.

20.6%

Close Encounter

Photograph a mammal from less than 10 meters away.

9.1%

A Tale Come True

Photograph a legendary animal.

4.9%

Naturalist

Complete a region's wildlife compendium.

1.2%

Wildlife Enthusiast

Photograph 20 animals.

0.7%

Birdwatcher

Photograph at least 5 bird species.

0.5%

5. Pebbles, meteorites and crates

Pebbles are the game’s currency, and the achievement tiers mark how much of it you have handled: 100, then 1,000, then 2,000. Meteorites run the same arc: extract one, spot one falling, grab one within five minutes of impact, collect twenty. Crates sit alongside at 50 opened. Finding, hauling and spending are covered in the meteorites and Pebbles guide — here the point is the shape: the first tier is an opening-hour achievement at 77.6%, the top tier is a completion-run achievement at 4.6%. This guide gives no upgrade prices: no reliable source publishes them.

A meteorite beacon in the forest. Follow the green smoke, then haul the rock — the meteorite guide covers the rest.

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AchievementOfficial descriptionUnlocked

A Handful of Pebbles

Collect 100 pebbles.

77.6%

Shiny Rock

Extract your first meteorite.

47.5%

A Sack of Pebbles

Collect 1,000 pebbles.

18.5%

Wish Upon a Star

Spot a falling meteorite.

9.6%

Treasure Hunter

Open 50 crates.

5.6%

A Gift from the Stars

Collect a meteorite within 5 minutes of its impact.

4.6%

A Mountain of Pebbles

Collect 2,000 pebbles.

4.6%

Star Collector

Collect 20 meteorites.

1.2%

6. Region completion: the passports

Two achievements ask for everything: complete everything in Canada, and complete everything in Algeria. Canada sits at 3.4% in launch week; Algeria, the later region, at 0.4%. These are the natural end of a completion run — they do not need a separate plan, they need the rest of the list finished first. The region guides cover the routes; this guide does not reproduce their location tables.

A desert lineup on a rocky plateau. The Algerian passport asks for everything in the later region.

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AchievementOfficial descriptionUnlocked

Canadian Passport

Complete everything in Canada.

3.4%

Algerian Passport

Complete everything in Algeria.

0.4%

7. Playing together

One achievement most naturally happens with another player: towing another vehicle for 1,000 meters. The official description does not name co-op, and this guide does not add a requirement the description does not state — but a co-op session is the natural setting, and the co-op guide covers how shared progress works.

Three vehicles out together. Towing another vehicle for 1,000 meters most naturally happens in a session like this.

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AchievementOfficial descriptionUnlocked

Nobody Left Behind

Tow another vehicle for 1,000 meters.

8.1%

8. Hidden achievements: names and rates only

Six achievements are hidden in the game’s own data: they have an official name and a global unlock rate, but no official description. That is not missing data to fill in — it is the design. Their rates alone say something useful: one of them is an opening-hour achievement at 69.0%, two sit near the middle at 50.9% and 47.1%, and the other three are genuine endgame at 8.8%, 1.9% and 1.7%. What they ask for is not stated anywhere reliable, and this guide leaves it there.

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AchievementOfficial descriptionUnlocked

Under the Water

— (hidden: no official description)

69.0%

Professional Driver

— (hidden: no official description)

50.9%

Taking Flight

— (hidden: no official description)

47.1%

Under the Stars

— (hidden: no official description)

8.8%

Held by a Thread

— (hidden: no official description)

1.9%

Law of the Land

— (hidden: no official description)

1.7%

9. A route that respects the grind

Play the game first and the list mostly takes care of itself. The first two sections arrive with the tutorial, the trails and the first vehicles. Keep the camera out on every drive — the photography ladder and the compendium are the longest chase, and they punish starting late more than any other group. Treat Pebbles and meteorites as a side income, not a destination: the 2,000-pebble and 20-meteorite tiers arrive if you keep hauling. Save the passports for last, because they ask for everything else anyway, and save the distance totals for the drives between everything else. Cabins are the time controls: use them to set up a sunrise, a sunset, or a night drive rather than waiting for the sky.

  • First: play naturally through the tutorial, trails and first vehicles — sections 1 and 2.

  • Alongside: keep the camera out on every drive — the compendium punishes a late start.

  • In the background: haul Pebbles and meteorites as side income toward the 2,000 and 20 tiers.

  • Last: passports, then the distance totals — they are the end of the run, not the start.

FAQ

How many achievements does over the hill have?

62. All of them are listed in this guide, with official descriptions where the game provides them and unlock rates refreshed on October 24, 2026.

Why do six achievements have no description?

Because they are hidden achievements in the game’s own data. The official schema returns a name and no description for them. That is the design, not a gap in this guide, and their unlock methods are not stated anywhere reliable.

What is the rarest achievement?

By launch-week data, ...Make a Long Journey — driving 1,000 km — at 0.0%, which means fewer than 0.05% of players. Among named, non-hidden goals, the next rarest are Get Out of My Swamp and Wet Socks (0.2% each), the Algerian passport (0.4%), and the compendium tier (0.5–1.2%).

Do any achievements require co-op?

No official description in this list names co-op as a requirement. Nobody Left Behind — towing another vehicle for 1,000 meters — most naturally happens in a co-op session, but the description itself does not require it.

Does this guide list upgrade prices or collectible locations?

No. Upgrade prices have no reliable published source, and the region guides — not this list — cover routes. This guide covers the achievement system only.

Related guides

  • over the hill Beginner’s Guide: The Winch, Your First Upgrades and What To Do First

  • over the hill Wildlife and Photo Mode Guide: The Compendium, the Camera and Golden Hour

  • over the hill Meteorites and Pebbles Guide: Finding, Hauling and Spending the Currency

  • over the hill Vehicles Guide: Confirmed Cars, How Unlocking Works and the Fleet Owner Grind

  • over the hill Co-op Guide: How Multiplayer, Progress and Crossplay Work

  • over the hill Best Settings: Recommended PC and Steam Deck Graphics Settings