Probably Stolen Wanted Customers Guide: Bailey, Smith, and LaFleur Bounties, and How to Report Them

Three names players keep searching for, James Bailey, John Smith, and Arthur LaFleur, are all faces on the Wanted board: wanted customers who walk into your shop. Report them with the Call Security button for 300, 125, and 100 credits, but check the poster first: a false report costs 8 Security reputation and a 50-credit fine.

Probably Stolen Wanted Customers Guide: Bailey, Smith, and LaFleur Bounties, and How to Report Them
Guide chapters15 chapters

James Bailey, John Smith, and Arthur LaFleur are not story bosses or shop upgrades. They are three of the nine faces on the Wanted board, wanted customers who can walk up to your window on an ordinary day, and the right move when you recognize one is to hold the teal Call Security button, but only after you have matched the face to the poster, because a wrong report costs 8 Security reputation and a 50-credit fine.

Quick answer

  • The three searched names are Wanted-board customers: Bailey pays 300 credits, John Smith 125, LaFleur 100.

  • The poster comes from Officer Lun, the last customer on Day

    1. Give it a dedicated inventory slot.

  • To report: open the poster while the customer waits, match the face, then hold the teal Call Security button for about half a second. A quick click does nothing.

  • A correct report pays the bounty and gives +5 Security reputation. Reporting a Lower Levels customer also costs standing with the Lower Levels.

  • A false report costs 8 Security reputation plus a 50-credit fine if you hold at least 100 credits. One false report is forgiven every 5 days.

At a glance

  • Game: Probably Stolen: Cyberpunk Shopkeeper Sim, by Questing Goose Studio, published by tinyBuild.

  • What this covers: the three most-searched wanted customers, plus the full nine-face bounty table.

  • Bounties in this guide: 300 / 125 / 100 credits (Bailey / Smith / LaFleur).

  • Poster source: Officer Lun, the last customer on Day 1.

  • Price: $19.99 list, PC on Steam, Windows only.

  • Last verified: 2026-11-02.

1. The Wanted board in one minute: nine faces, one button, no second chances

The whole system is one poster, one button, and one rule: only report a face you have matched. Officer Lun of the Security Department hands you the Wanted poster on Day 1, as the last customer of the day, recognizable by his red beret and sunglasses. The poster goes into your inventory as an item, and you can open it again whenever you want, so the nine faces and their bounties are always on hand.

  • While the customer is still at the window, open the Wanted poster from your inventory.

  • Compare the face at the window with the faces on the poster. Move on only if you are certain it is the same person.

  • Press and hold the teal Call Security button on the counter control strip for about half a second. Its tooltip reads Call Security for assistance. A quick click does nothing.

  • Three Security Officers arrive with FREEZE! That is the guy! and take the customer away. A correct report pays the bounty at once and gives +5 Security reputation.

The label at the window never changes, and that is the trap. A wanted customer shows up under an ordinary label such as Lower Level Citizen, and only the face and the poster tell you who they are. If you miss one, the Nightly Report tells you the next morning that a wanted criminal visited yesterday, but only after the fact. The poster check at the window is what counts.

A customer at the window. The label says nothing useful: compare the face with the poster before you act.

2. Every bounty on the board

Nine faces, 3,600 credits in total bounties. The three names in this guide sit at the low end of that table, which is exactly why the false-report cost matters more than the reward for them: the cost of being wrong is the same whether the face pays 100 or 1,500.

Swipe horizontally to view all columns.

NameBountyNote

Lou

1,500

Highest bounty; report only since the 28 Oct patch

The Butcher

450

First came as an ordinary meat seller

Li Bei Wen

400

-

James Bailey

300

Lower Level Citizen; reporting costs Lower Levels standing

Odin Haraldsson

300

Reporting costs Revolution standing

Leroy

300

-

Juan

125

-

John Smith

125

-

Arthur LaFleur

100

Smallest bounty on the board

Two starting perks change what each report pays. Model Citizen costs 1 perk point and pays 50% more per report, and starts you with +30 Security reputation. Convict gives you 1 perk point and pays 25% less per report, and starts you with -30 Security reputation. Since the 28 Oct patch (version 100-REV3), Lou can no longer be shot during any visit, so reporting her with Call Security is the way to claim her bounty.

A customer at the window. Nine faces share one poster: learn the table, then check the face.

3. James Bailey: 300 credits, and the most expensive report of the three

Bailey pays the most of the three searched names at 300 credits, and he is the one players actually see coming. He appears as a Lower Level Citizen, bald and wearing an eyepatch, selling a rifle, a pistol, and a Security card in a wholesale deal at 25% off. If the face matches the poster, that wholesale lot is the tell: an ordinary seller does not bundle a Security card with two guns at that discount.

The trade-off is the point of Bailey. Reporting him pays 300 credits and gains Security reputation, but the banner Your Store Lost Reputation With The Lower Levels also appears, because he is a Lower Levels customer. If your run feeds the Lower Levels, that standing loss can cost more than 300 credits buys. If your run feeds Security, report him and take both the money and the reputation.

Inspect before you report: the magnifier and the dossier are the check, the alarm is the commitment.

4. John Smith: 125 credits, and no verified face to go on

Smith pays 125 credits, tied with Juan, and there is no verified appearance description or first-visit day for him in the sources checked. That absence is the practical fact about Smith: no screenshot caption or secondhand description can substitute for the poster. When a face you cannot place is at the window, open the poster and compare it directly, because Smith is exactly the kind of name that gets reported on a hunch.

The math argues for more care, not less. A correct Smith report pays 125 credits, but a wrong one still costs 8 Security reputation and a 50-credit fine if you hold at least 100 credits. The penalty is flat; only the reward shrinks. For a low-bounty face, the check matters more than the prize, and walking away costs nothing.

A customer at the window with the dossier open. For a 125-credit face, the check matters more than the reward.

5. Arthur LaFleur: 100 credits, the smallest payout on the board

LaFleur pays 100 credits, the smallest bounty on the board, and he is the one players most often learn about too late. The Nightly Report example that names a visited wanted criminal names him: the report tells you the morning after that LaFleur was at your window yesterday. By then the 100 credits have already walked out, which is why the poster check has to happen while the customer waits, not after.

The same flat-cost warning applies at the bottom of the table. A wrong call on a 100-credit face still costs 8 Security reputation and a 50-credit fine if you hold at least 100 credits, and one false report is forgiven every 5 days. Never report LaFleur on a hunch for the smallest prize on the board: if the face does not match, trade with him or let him leave, and keep the 100 credits for a day you are sure.

A customer talking at the window. A small bounty is still a full report decision: same cost if you are wrong.

6. Report, trade, refuse, or walk away: pick by what your run needs

Four moves exist when a wanted face is at the window, and the right one depends on what your run feeds. Report when you feed Security, or when the bounty outweighs the faction cost, as with LaFleur at 100 credits only if Security is your track. Trade when you need what they sell: Bailey wholesale lot is a real reason to deal instead of calling, especially if your run feeds the Lower Levels. Refuse when you want neither the bounty nor the faction cost. Walk away when you are unsure, because letting a wanted criminal leave without reporting them carries no direct penalty.

One perk removes the whole decision. Known Snitch prevents any criminal pictured on the Wanted poster from visiting your store at all. Take it only if you never want this income: it trades every future bounty on the table for never having to make the call. Otherwise, the poster stays your cheapest tool. Give it a dedicated inventory slot, check it at the window every time, and never let a label do the identifying for you.

The dossier and the counter panels open at once. Decide whose customer you are before you touch the alarm.
The magnifier is the last check before you commit. This frame shows it over a product inspection sheet, not a customer: check what is actually in front of you before you act.

FAQ

Where do I get the Wanted poster?

Officer Lun of the Security Department hands it to you on Day 1, as the last customer of the day. He wears a red beret and sunglasses, and his instructions are short: notify us with your alarm, we will take care of the rest, only report them if you are sure it is them, and you will be fined if you make a false report. The poster goes into your inventory, so give it a dedicated slot and reopen it at the window whenever a face looks familiar.

What happens if I report the wrong person?

A false report costs 8 Security reputation, plus a 50-credit fine if you hold at least 100 credits. One false report is forgiven every 5 days. If you are not sure the face matches, do not call Security: the fine and the reputation loss are fixed, and they do not scale down for a low-bounty face.

Do wanted customers announce themselves?

No. The label at the window stays ordinary, such as Lower Level Citizen, and only the face and the poster tell you who they are. The Nightly Report names the wanted criminal who visited the day before, but that is after the fact. Compare faces while the customer waits.

Can I trade with a wanted customer instead of reporting them?

Yes. Trade, refuse, and report are all real options, and the bounty is only paid on a correct report. Trading keeps faction standing intact but leaves the bounty unclaimed, which is the right call when the goods matter more than the money or when the faction cost outweighs the payout, as with Bailey for a Lower Levels run.

Is shooting a wanted customer a way to claim the bounty?

Reporting is the reliable bounty route. The counter gun is for Augs, which every faction agrees should be shot on sight. Since the 28 Oct patch, Lou cannot be shot during any visit, so report her with Call Security instead. For the faces on the poster, the alarm is the claim.

A note on sources: the nine names on this list match this site's factions guide, which names the same nine faces on the Wanted board. Bounty figures, the Bailey appearance and wholesale deal, and the report and false-report numbers come from player-written wanted guides cross-checked against that list. No verified appearance or first-visit day was found for Smith or LaFleur, so this guide does not invent one: the poster face is the check.

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