
Baldur's Gate 3 Camp Collections: Pets, Books and the Slow Achievements Worth Starting Early
The camp in Baldur's Gate 3 is not just where you rest. It is where your collection lives: two animal companions, a quasit familiar, a chest full of books you meant to read, and the slow achievements that only count if you start them in Act 1. This guide recruits every camp companion, sets up the Bookworm and digging habits, and gives you an act-by-act camp checklist, so the quiet half of the achievement list finishes itself while you play the story.



