
The Sinking City 2 Survival Decisions Guide: Fight or Run, Crafting, Inventory, and Difficulty
The Sinking City 2 has no sanity meter and no stealth, so survival is a string of small decisions: shoot or run, craft ammo or medicine, spend a pen on a crate or save it, and pick a difficulty that changes hints without changing puzzles. This guide turns those decisions into rules, with the healing tiers, the six ammo types, the inventory expansions, and the difficulty settings that frame them.


