Phantom Blade Zero Phantom Edges Guide: 20+ Sub-Weapons and How to Pair Them

Phantom Edges are the sub-weapons of Phantom Blade Zero: more than 20 in the store description, 25 shown in the State of Play demo. This guide explains what they are, how two Edges pair with a main weapon, and how new Edges are earned, without a location list.

Phantom Blade Zero Phantom Edges Guide: 20+ Sub-Weapons and How to Pair Them
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Phantom Edges are Phantom Blade Zero sub-weapons beside main weapons: you carry two at once, and the best pair covers what your main weapon cannot do alone.

Official screenshot: Soul faces a floating ghostly woman among prayer ribbons and paper money on the ground — Phantom Edges are the ghostly second arsenal beside your main weapon

At a glance

  • Game

  • Phantom Blade Zero, a single-player kungfu-punk action game by S-GAME

  • What Phantom Edges are

  • Sub-weapons carried alongside main weapons

  • Count wording

  • More than 20 in the store; 25 in the State of Play demo

  • Carried at once

  • Two Phantom Edges, plus two main weapons

  • How new Edges are earned

  • From defeated enemies, in concept

  • Location list

  • Not in this guide; full Phantom Edge locations belong to the second stage

  • Last verified

  • October 26, 2026 (pre-launch facts)

Quick answer

  • Phantom Edges are sub-weapons, distinct from the 30+ main weapons, and the store wording is more than 20 unique Phantom Edges.

  • The State of Play demo showed 25 kinds, so this guide writes 20+ Phantom Edges, with 25 shown in the demo.

  • You equip two Phantom Edges at once, alongside two main weapons, giving a four-slot loadout to plan around.

  • Pair by coverage: let the Edges handle the range, tempo, or opening your main weapon handles worst.

  • New Edges come from defeated enemies in concept; this guide lists no Edge locations.

Official screenshot: Soul clashes blades with a horned beast, light bursting, red lanterns behind — an Edge covers the moment a main weapon cannot

1. What a Phantom Edge is, and what the count really says

A Phantom Edge is a sub-weapon. Phantom Edges is the English name for the 副刃 system, beside the main weapon system rather than replacing it. Your main weapons do the close fighting in the weapons guide, while your Edges add a second layer of options.

The count needs careful wording. The store page says more than 20 unique Phantom Edges; the State of Play demo showed 25 kinds. This guide writes 20+ Phantom Edges, with 25 shown in the demo. Treating 25 as the store count would misstate the store page.

For a beginner, the exact total matters less than the system shape. Twenty-plus options means new Edges keep arriving as you play, and no single Edge needs to carry your whole build. Collect broadly early; let favourites emerge from use.

Official screenshot: Soul fights on rain-soaked planks, blue energy arcing, against a masked enemy — 20+ Edges in the store wording, 25 in the presentation; the count is a range, not a checklist

2. Equip two Edges and pair them with your main weapon

You equip two Phantom Edges at once, alongside two main weapons. That gives four slots to plan as one loadout: two main weapons for close fighting, and two Edges for what they do not cover well. Plan the four together, not as two separate pairs.

Start from your main weapon weakness. A fast light sword pair may want an Edge that creates an opening or controls distance, while a heavy hammer pair may want one that covers recovery after a slow swing. The question is always the same: which situation troubles your main weapon, and which Edge answers it.

Give the two Edges different jobs as well. Two Edges doing the same thing duplicate one answer and leave a second weakness open, as two similar main weapons do. One Edge for openings and one for pressure or escape gives two distinct answers instead of one answer twice.

Swipe horizontally to view all columns.

Pairing ideaMain weapon styleEdge jobWhen it helps

Opening maker

Fast light swords

Create the opening to attack

Enemy guards or keeps distance

Recovery cover

Heavy hammers

Cover recovery after a slow swing

After a heavy swing misses

Pressure support

Power gloves at close range

Pressure between heavy hits

Enemy resets the fight

Official screenshot: Soul swings a giant ball mace against gold-robed monks in an industrial hall — pair a slow heavy weapon with an Edge that covers its recovery
Official screenshot: Soul launches an enemy into the air in a rainy courtyard — an Edge opening can set up the main weapon’s best combo

3. New Edges come from defeated enemies, in concept

In concept, new Phantom Edges are earned from defeated enemies. That is the acquisition idea before launch: fight, defeat enemies, and the collection grows with you. It is a progression reward tied to combat.

This guide does not list which enemy gives which Edge or where each Edge is found. A full Phantom Edge location list belongs to the second stage, and naming sources before launch would mean inventing details. If a future guide adds that list, it will be a separate piece.

Until then, treat every new Edge as a trial, not a commitment. Equip it, take it into an early fight, and judge it like a new main weapon: does it answer a situation your loadout handles badly. If it does not, it stays in the collection until a later pairing needs it.

Official screenshot: Soul faces a giant fire-breathing beast on a flame battlefield — new Edges come from defeated enemies, in concept; locations are post-launch work
Official screenshot: Soul leaps toward a grey brute by a river, a village behind — chasing a new Edge means chasing new enemies, not a shop

4. A simple starter routine for your first Edge pair

First, lock your main weapon pair, then choose Edges around it. The weapons guide pairing of one fast and one heavy main weapon is a good base. Your Edges should answer the gaps that pair leaves, not repeat its strengths.

Second, test the pair in ordinary fights before judging it on a boss. Boss fights punish a bad pairing at the worst moment, while ordinary fights show whether an Edge creates openings, covers recovery, or sits unused. An Edge unused in five ordinary fights is not part of your loadout yet.

Third, revisit the pair whenever your main weapons change. A new boss weapon can flip which weakness matters most, and a useless Edge can become the answer to a new pairing. The collection is a toolbox, and the pair is remade as the toolbox grows.

Official screenshot: Soul fights several enemies with a spear on a golden battlefield, fallen soldiers around — test an Edge pair in ordinary fights before trusting it on a boss
Official screenshot: Soul crosses a wooden bridge in the rain toward a distant figure, pagoda and mountains behind — keep the starter pair until its timing feels automatic

FAQ

What are Phantom Edges?

Phantom Edges are sub-weapons beside main weapons. You equip two at once, and they add options covering what your main weapons handle worst.

How many Phantom Edges are there?

The store page says more than 20 unique Phantom Edges, and the State of Play demo showed 25 kinds. This guide writes 20+ Phantom Edges, with 25 shown in the demo.

How do I get new Phantom Edges?

In concept, new Edges come from defeated enemies as you progress through combat. This guide lists no individual sources; a full location list belongs to the second stage.

How should beginners pair Phantom Edges with main weapons?

Give the two Edges different jobs covering your main weapon weakness, such as creating openings or covering recovery after a slow swing. Test the pair in ordinary fights before judging it on a boss.

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